AI Insights · Timothy · October 2021
Top 5 Anime Games in Czech Republic Q3 2021: Unified Platform Performance
An overview of the performance of the top 5 anime games on a unified platform in the Czech Republic during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 saw interesting trends in the performance of the top 5 anime games in the Czech Republic on a unified platform, with data sourced from Sensor Tower. Below, we break down the weekly revenue, downloads, and active user metrics for each game.
NARUTO X BORUTO NINJA VOLTAGE from Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, peaking at around $1.5K in mid-July and ending September with roughly $887. Weekly downloads for the game showed a downward trend, starting at 366 and decreasing to 274 by the end of the quarter. The number of weekly active users fluctuated mildly, starting at 1.1K and ending the quarter at a similar level.
MHA:The Strongest Hero from A PLUS JAPAN Inc. saw a peak in weekly revenue of approximately $617 in early September, with a general trend of fluctuating revenues throughout the quarter. Weekly downloads spiked at 1.3K in mid-July but declined to 120 by the end of September. Active user numbers also showed a decline, starting at 1.4K and ending at 1.2K.
KonoSuba: Fantastic Days from Sesisoft, introduced in mid-August, saw its highest weekly revenue of around $510 shortly after launch. Downloads peaked at 1.7K during the launch week and then declined to 53 by the end of September. Weekly active users started strong at 1K but dropped to 320 by the quarter’s end.
The Seven Deadly Sins by Netmarble Corporation saw its highest weekly revenue of approximately $2.5K at the end of June, followed by a decline with some fluctuations, ending September at around $607. Weekly downloads were relatively low, with a peak of 354 in mid-July. Despite the revenue fluctuations, active users remained relatively stable, with minor declines from 2K to approximately 1.8K.
DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., had a relatively stable performance in terms of active users, ranging from 1K to 1.1K throughout the quarter. Revenue peaked at around $707 in late August, with fluctuation in other weeks. Downloads remained low, peaking at 147 in early July and ending September at 109.
For more detailed insights and data, visit Sensor Tower.